Bình luận cho 3D Studio https://3dstudio.co/vi 3D Visualizations, Rendering, Modelling & Animation Wed, 28 Sep 2022 07:11:12 +0000 hourly 1 https://wordpress.org/?v=6.7.2 Bình luận cho What is Low Poly and High Poly Modeling? bởi How to 3D Model Like a Pro: Start with the Basics • 3D Studio https://3dstudio.co/vi/low-and-high-poly-modeling/#comment-21 Wed, 30 Mar 2022 17:09:01 +0000 https://3dstudio.co/?p=286#comment-21 […] this, there are defined low poly modeling and high poly modeling. The first one correspondingly is easier to load, view and edit. However, it isn’t detailed. The […]

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Bình luận cho What is Low Poly and High Poly Modeling? bởi Create a Polygon Mesh in 3D: Introduction • 3D Studio https://3dstudio.co/vi/low-and-high-poly-modeling/#comment-20 Wed, 30 Mar 2022 17:08:43 +0000 https://3dstudio.co/?p=286#comment-20 […] model to define the general forms of the object. To add on details to your mesh, you move it into a high poly modeling stage and increase the number of polygons with any construction tool you […]

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Bình luận cho What is Low Poly and High Poly Modeling? bởi 3D Character Modeling: Ultimate Beginner’s Guide • 3D Studio https://3dstudio.co/vi/low-and-high-poly-modeling/#comment-19 Wed, 30 Mar 2022 17:08:28 +0000 https://3dstudio.co/?p=286#comment-19 […] best thing about this method is you can use high poly modeling to achieve finer details of the objects close to the camera. However, if you need to model […]

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Bình luận cho 3D Texture Maps Fundamentals bởi How to 3D Model Like a Pro: Start with the Basics • 3D Studio https://3dstudio.co/vi/3d-texture-mapping/#comment-18 Wed, 30 Mar 2022 17:08:03 +0000 https://3dstudio.co/?p=375#comment-18 […] is also used for 3D printing to transfer 3D objects with polygonal faces, coordinates, texture maps, and other 3D object features to be […]

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Bình luận cho 3D Texture Maps Fundamentals bởi 3D Character Modeling: Ultimate Beginner’s Guide • 3D Studio https://3dstudio.co/vi/3d-texture-mapping/#comment-17 Wed, 30 Mar 2022 17:07:32 +0000 https://3dstudio.co/?p=375#comment-17 […] creating shades and setting basic colors requires you to apply different texture maps to your model. Only after this, you can use the material textures to finish […]

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Bình luận cho 3D Character Modeling [Step-by-Step] bởi What is 3D Modeling? [Beginners Guide] • 3D Studio https://3dstudio.co/vi/3d-character-modeling/#comment-16 Wed, 30 Mar 2022 17:07:00 +0000 https://3dstudio.co/?p=739#comment-16 […] films and television use 3D modeling to create CGI characters, environments, objects, and animations, modern games build entire visual 3D components to convey a […]

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Bình luận cho Digital Sculpting Software for Beginners: Where to Start From? bởi 3D Character Modeling: Ultimate Beginner’s Guide • 3D Studio https://3dstudio.co/vi/3d-sculpting-software/#comment-15 Wed, 30 Mar 2022 17:06:11 +0000 https://3dstudio.co/?p=377#comment-15 […] of the most important parts of the 3D character modeling process is digital sculpting. Artists use something similar to digital clay to form a high level of […]

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Bình luận cho 3D Character Modeling [Step-by-Step] bởi How to Start UV Mapping • 3D Studio https://3dstudio.co/vi/3d-character-modeling/#comment-14 Wed, 30 Mar 2022 17:05:34 +0000 https://3dstudio.co/?p=739#comment-14 […] same goes for all projection types we’ve just mentioned. Once you start 3D character modeling or any other type of modeling that works with complex meshes, you’ll find these projection types […]

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Bình luận cho 3D Character Modeling [Step-by-Step] bởi What is LOD? [Level of Detail in 3D Modeling] • 3D Studio https://3dstudio.co/vi/3d-character-modeling/#comment-13 Wed, 30 Mar 2022 17:05:04 +0000 https://3dstudio.co/?p=739#comment-13 […] Today you’re going to learn everything you need to know about what is LOD and why you need it in game and character modeling. […]

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Bình luận cho 3D Texture Maps Fundamentals bởi What is 3D Modeling? [Beginners Guide] • 3D Studio https://3dstudio.co/vi/3d-texture-mapping/#comment-4 Wed, 02 Feb 2022 16:16:07 +0000 https://3dstudio.co/?p=375#comment-4 […] And finally, after all of these processes, the object is not complete until you paint and apply texture maps to it to add details and create a more complicated […]

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